![]() A BACKGROUND CHARACTER (neither a player character, nor and NPC or a enemy, just a background character) for a boss battle that still doesn't exist, with a Boss enemy that's still not in game (although the model was sculpted more than 2 years ago) at the end of a stage that still doesn't exist either. Take the January and February monthly updates as an example, he's wasting time on: If you mean gone forever, Eromancer only abandoned 1 project, the 2D Pure Onyx (3D Pure Onyx started from scratch).īut if you mean spending resources on games, models or animations for months, and then don't bring them back again FOR YEARS, then he has abandoned 2 other projects (MatM and XXXIV) and around 10 enemy models that have been 3D sculpted and polished (and some of them rigged too) and around 30 more enemies that are in different phases of "development". It all depends on your definition of the word "abandoned". So stop acting like a dummy who doesnt give a poop, just worried about him being lazy af and scamming money. Thats alotta money for just cleaning up bugs, painting the character fixing bugs and one animation in 4 - 5 months. Like bloodmane said it would'nt even take a whole day to just to copy paste the same animation from character model to another model. Its the shitty lazy developers im talking about, who takes much time for doing stuff and major people who came here knows it. What really bugs you or What's wrong in sharing thoughts about him being lazy af. You got any problem with that ? You keep acting like you are the dev. ![]() Of-course i just login react to someshit and that is just literally 20secs and also I was fully active yesterday and I've been reading the thread clearly from page 178. Maybe just stop pretending like you are freak'in expert in mind reading someone else's thoughts. ![]() It's important to know where to put your energy and resources.Click to expand.We all love the game, I genuinely love his work who said I don't. Gameplay is still, after years of development, an abyssmal experience and looks similar to those 1$ fighting games that appear from time to time on DLsite. What is the result of that? Sure, you made that big-ass omlette.but it is bland like a concrete wall mixture (since you forgot about anything else to spice it up) and you won't even eat the whole thing, throwing half of it into trash (quality and updates of animations are way better than it's necessary). Pure Onyx is a different end of the spectrum - here, you put all you eggs into one basket (graphic / ero-scenes quality) and hope that you'll make a super-duper omlette at home. In the end, you waste time and postpone the release simply because of something NOT NEEDED. So, in the end, you end up with a product that doesn't excel at anything is just overall average because you made sure everything was just that - fucking average. Same with weird-ass power-ups that are not exactly balanced to one another and player ends up using "meta". ![]() are a huuuugee plus.but absolutely no one cares about hundreds of lines of B-tier movie script being read out loud. That's a good value.but is some of that stuff really worth it?įF is the prime case of wasting time and money for something completely "empty" from ero-game perspective - voice acting. So, where does it leave the games like Pure Onyx or FF? Well, it is true they are more complex and prettier. If someone is interested in what I mean, LoK forums are still out there. Even when more advanced games appeared, it was only a matter of motivation/inspiration. For example, Flash games in the 2000s were thrown out at quite a rapid speed because they weren't overcomplicated and still served their purpose. Click to expand.Gamedev cycle is only as difficult as we want to make it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |